WARDOGS Weapons: Every Gun with Price, Unlock and TTK
WARDOGS has 37 weapons in Season 2, split into 9 classes. Prices run from $200 for the GGX-17 pistol to $14,800 for the AMR-50, and 7 guns are free from the start. Weapons unlock by class level, not account level, so each class tree has its own roadmap. Through a level 2 vest the fastest automatic killer is the Super-45 at 191 ms.
Prices are what one life with the gun costs at the vendor, and the unlock is the class level that makes it buyable. RPM is rounds per minute. Time to kill (TTK) is FMJ to the chest, the round every gun starts on. Pick a gun to see where it needs to hit on the body figure.
Every WARDOGS weapon, sortable
| A-91 AR · 5.56x45mm | Free | Default | 700 | 250 ms | 499 ms | 749 ms |
| Bushmaster M17S AR · 5.56x45mm | Free | Default | 700 | 254 ms | 508 ms | 762 ms |
| KH-2002 AR · 5.56x45mm | Free | Default | 700 | 253 ms | 506 ms | 759 ms |
| AK-74 AR · 5.45x39mm | $800 | Default | 650 | 271 ms | 541 ms | 812 ms |
| T-21 AR · 5.56x45mm | $1,200 | Assault 3 | 750 | 231 ms | 462 ms | 692 ms |
| Galil AR · 5.56x45mm | $2,000 | Assault 10 | 650 | 271 ms | 542 ms | 813 ms |
| M4 AR · 5.56x45mm | $2,800 | Assault 28 | 800 | 218 ms | 435 ms | 653 ms |
| TCX-SPR AR · 7.62x39mm | $3,200 | Assault 20 | 790 | 228 ms | 380 ms | 608 ms |
| FAL AR · .308 Win | $6,000 | Assault 35 | 650 | 255 ms | 425 ms | 595 ms |
| PP-19 Bizon SMG · 9x19mm | $1,000 | Default | 712 | 253 ms | 506 ms | 758 ms |
| PP-19 Vityaz SMG · 9x19mm | $1,200 | Medic 15 | 800 | 206 ms | 411 ms | 617 ms |
| AMP-9 SMG · 9x19mm | $1,375 | Medic 20 | 900 | 190 ms | 381 ms | 571 ms |
| MP5 SMG · 9x19mm | $1,800 | Medic 4 | 800 | 215 ms | 431 ms | 646 ms |
| Super-45 SMG · .45 ACP | $5,600 | Medic 35 | 1200 | 96 ms | 191 ms | 335 ms |
| SKS DMR · 7.62x39mm | $2,400 | Recon 5 | 420 | 288 ms | 577 ms | 865 ms |
| SVD DMR · 7.62x54mm | $4,800 | Recon 12 | 480 | 234 ms | 469 ms | 703 ms |
| BMR-308 DMR · .308 Win | $6,250 | Recon 20 | 450 | 256 ms | 385 ms | 641 ms |
| M14 DMR · .308 Win | $7,400 | Recon 25 | 715 | 168 ms | 252 ms | 420 ms |
| Scout Rifle TD Sniper · 5.56x45mm | $1,200 | Default | 46 | 3750 ms | 7500 ms | 11250 ms |
| Mosin-Nagant Sniper · 7.62x54mm | $4,500 | Recon 10 | 46 | 1 shot | 1250 ms | 2500 ms |
| SV98 Sniper · 7.62x54mm | $5,200 | Recon 18 | 46 | 1 shot | 1154 ms | 2308 ms |
| MK22 Sniper · .308 Win | $6,400 | Recon 30 | 46 | 1 shot | 1333 ms | 2667 ms |
| AMR-50 Sniper · .50Cal | $14,800 | Recon 35 | 41.5 | 1 shot | 1 shot | 1091 ms |
| M249 SAW LMG · 5.56x45mm | $3,200 | Support 20 | 850 | 204 ms | 407 ms | 611 ms |
| PKM LMG · 7.62x54mm | $4,100 | Support 15 | 600 | 298 ms | 496 ms | 694 ms |
| Evo-3 Ultra LMG · .308 Win | $7,250 | Support 30 | 711 | 253 ms | 422 ms | 591 ms |
| MP43 Shotgun · 12g | $400 | Default | 900 | 1 shot | Reload | Reload |
| M500 Shotgun · 12g | $1,200 | Support 10 | 120 | 1 shot | 1263 ms | 1895 ms |
| GGX-17 Pistol · 9x19mm | $200 | Career 18 | 600 | 344 ms | 687 ms | 1031 ms |
| Judge Pistol · .45 Colt | $250 | Career 1 | 200 | 283 ms | 849 ms | 1132 ms |
| M1911 Pistol · .45 ACP | $300 | Career 40 | 430 | 255 ms | 383 ms | 638 ms |
| Deagle Pistol · 50AE | $750 | Career 65 | 267 | 217 ms | 433 ms | 650 ms |
| GGX-18 Pistol · 9x19mm | $1,000 | Career 85 | 1200 | 144 ms | 287 ms | 431 ms |
| RPG-7 Launcher · 93mm | $1,800 | Support 5 | 100 | n/a | n/a | n/a |
| MAAWS Launcher · 84mm | $2,400 | Support 18 | 100 | n/a | n/a | n/a |
| MGL-40 Launcher · 40mm | $7,500 | Support 35 | 75 | n/a | n/a | n/a |
| Compound Bow Bow · Broadhead Arrow | $1,350 | Recon 16 | 90 | 1 shot | 1 shot | 2927 ms |
Launchers show no TTK because they are built for vehicles, not bodies. "Reload" means the gun empties before it gets the kill. Every body part, ammo type and armour mix is in the TTK calculator.
Which weapons kill fastest through armour?
A level 2 vest ($1,000, Career 30) is the armour most fights are decided against, so it is the fairest test. These are the ten quickest kills through one, from any class:
- AMR-50Sniper rifles, $14,800 1 shot
- Compound BowBow, $1,350 1 shot
- Super-45SMGs, $5,600 191 ms
- M14Marksman rifles (DMRs), $7,400 252 ms
- GGX-18Pistols, $1,000 287 ms
- TCX-SPRAssault rifles, $3,200 380 ms
- AMP-9SMGs, $1,375 381 ms
- M1911Pistols, $300 383 ms
- BMR-308Marksman rifles (DMRs), $6,250 385 ms
- M249 SAWLMGs, $3,200 407 ms
The one-shot weapons top the list but pay for it elsewhere. The AMR-50 and the Compound Bow need you to land the shot, and a miss costs far more time than any automatic loses. Among guns you can hold the trigger on, the Super-45 leads. The tier list weighs these numbers against price and recoil.
When does each weapon unlock?
Each class tree hands out its own guns as you level that class. Read a row left to right to see what you are working toward. Pistols unlock on your Career level instead.
Medic
- Lv 4MP5
- Lv 15PP-19 Vityaz
- Lv 20AMP-9
- Lv 35Super-45
Recon
- Lv 5SKS
- Lv 10Mosin-Nagant
- Lv 12SVD
- Lv 16Compound Bow
- Lv 18SV98
- Lv 20BMR-308
- Lv 25M14
- Lv 30MK22
- Lv 35AMR-50
Free from the start: A-91, Bushmaster M17S, KH-2002, AK-74, PP-19 Bizon, Scout Rifle TD, and MP43. Of the free rifles, the AK-74 is the one to run: the A-91 and KH-2002 cannot take attachments.
Which weapons share ammo?
Ammo you pick up only fits guns that fire the same round. Running a common calibre means almost every enemy you drop leaves something you can load.
| Round | Guns | Weapons |
|---|---|---|
| 5.56x45mm | 8 | A-91, Bushmaster M17S, KH-2002, T-21, Galil, M4, Scout Rifle TD, M249 SAW |
| 9x19mm | 6 | PP-19 Bizon, PP-19 Vityaz, AMP-9, MP5, GGX-17, GGX-18 |
| .308 Win | 5 | FAL, BMR-308, M14, MK22, Evo-3 Ultra |
| 7.62x54mm | 4 | SVD, Mosin-Nagant, SV98, PKM |
| 7.62x39mm | 2 | TCX-SPR, SKS |
| .45 ACP | 2 | Super-45, M1911 |
| 12g | 2 | MP43, M500 |
5.56 is the safe choice, with 8 guns on it. The AK-74 (5.45x39mm), the AMR-50 (.50Cal), the Judge (.45 Colt), and the Deagle (50AE) share their round with nothing, so bring the ammo you need.
Frequently asked questions
How many weapons are in WARDOGS?
WARDOGS Season 2 has 37 weapons across 9 classes: 9 assault rifles, 5 SMGs, 4 marksman rifles (DMRs), 5 sniper rifles, 3 LMGs, 2 shotguns, 5 pistols, 3 launchers, 1 bow. 7 of them are free from the start.
What is the cheapest weapon in WARDOGS?
The GGX-17 pistol at $200 a life is the cheapest weapon you pay for. 7 weapons cost nothing: A-91, Bushmaster M17S, KH-2002, AK-74, PP-19 Bizon, Scout Rifle TD, and MP43. The most expensive is the AMR-50 at $14,800.
Which WARDOGS weapon kills fastest through armour?
Through a level 2 vest with FMJ to the chest, the AMR-50 and the Compound Bow kill in one shot. The fastest automatic weapon is the Super-45 at 191 ms.
Do weapons unlock by account level or class level in WARDOGS?
By class level. Each class tree (Assault, Medic, Recon and Support) unlocks its own weapons as you level that class, and pistols unlock on your Career level. Levelling Assault does nothing for your Recon unlocks.
Written by Kaze, who plays WARDOGS and checks the numbers in game before they go on the page. Facts change with each patch. This page was last updated 5 Nov 2026 (Early Access).