WARDOGS · Bulkhead / Team17 · Early Access
Tier Lists, Builds
& Guides
- $10,000Starting cash
- 3Teams per match
- 100Points to win
- ~2×2 kmControl zone
- ×2Hot Zone value
- 6Progression classes
Builds
Full list → Weapon Tier List
What's strong in the current Early-Access meta, refreshed each patch. S
PP-19 Vityaz
A
GalilMosin-Nagant
B
SKSAK-74A-91T-21
C
M249 SAW
D
ShotgunsScout Rifle TD
Guides
All guides → Learn the game
Every core system, explained fast and answer-first.
Start here Beginner Guide
The whole game in one read: zones, cash, classes, and death.
Economy Cash & Money
Start with $10k. Earn it, spend it, never go bankrupt.
Objective Hot Zone & Towers
Win the zone, then drag the Hot Zone onto your team.
Building FOB Construction
Buy it, supply it, then arm it with drills, mortars and anti-air.
Strategy Super FOB
Drag the Hot Zone onto your base with drills, and how to counter it.
Classes Roles & Unlocks
Six classes, one free-mix loadout, two unlock tracks.
Cheat sheet
Quick reference
The three loadout decisions that decide most fights.Ammo types
FMJeven vs flesh & armor
HPmore vs flesh, weak vs armor
APmore vs armor & vehicles
Carry weight
Lightno / minor penalty
Mediumthe sweet spot
Heavy+lose your sprint
Gear priority
Helmetstops one-shot headshots
Vestmore slots to carry
Armorcovers upper body only