News
WARDOGS Patch Notes & Updates
WARDOGS is in active Early Access, so it patches often. The most recent change was a short server-browser maintenance on 14 September, following the launch-day hotfix for connection problems and the Season 1 changelog that reworked progression, the economy and reporting. When a patch moves a weapon or the economy, we update the affected build and guide pages and note it here.
Server browser maintenance
Servers went down for about an hour on Monday for maintenance and an update aimed at the server browser, part of the ongoing push to smooth out the launch-week connection problems.
Full notes: Steam announcements ↗Launch-day hotfix: server connections
A client hotfix on Early Access launch day targeted the connection crush: players unable to join, players kicked mid-match, and long login queues. The game had passed a million copies and peaked over 340,000 concurrent, and the servers felt it.
Full notes: Steam announcements ↗Season 1 changelog
The Season 1 notes touched the parts of the game our guides cover most: progression, unlocks and the cash economy were adjusted, vehicles were tuned, and voice chat, the server browser and startup reliability were fixed alongside several crashes. A weighted report system now discounts repeat and bad-faith reporters, and the church-roof exploit was closed.
Full notes: Season 1 changelog (Shacknews) ↗Facts change with each patch. This page was last updated 15 Sep 2026 (Early Access).