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WARDOGS Assault Leveling: Season 2 Unlocks

By · Checked in game · Updated 15 Oct 2026 · Early Access
The short answer

In Season 2 Assault levels from assault rifle kills and from attacking enemy bases: destroying buildables, planting C4 and IEDs, and taking down FOBs now all pay Assault XP. The AK-74 is the default rifle, so you start with a working gun, C4 arrives at level 4, the Molotov at 13, the TCX-SPR at 20 and the M4 at 28. Level 20 takes 111,500 XP, down from 250,000, so the TCX-SPR arrives in less than half the Season 1 grind.

AK-74Default rifle, $800
Level 4C4 and detonator
Level 20TCX-SPR, $100,000
Level 28M4, $150,000

How Assault XP works in Season 2

Kills with assault rifles, pistols and grenades still feed the track. Season 2 adds the base-attack actions: destroying a buildable, an IED kill and a C4 kill all moved here from Support. Destroying a FOB pays a bonus of up to $7,500 and 250 XP, scaled to the supplies it held and maxed at 25,000. Capturing a hostile drill tower pays $1,500 and 300 XP. When you hack a FOB you get $2,500 and 250 XP, and teammates in the radius get $1,000 and 250 XP each. The cash reward for a kill with an assault archetype weapon rose from $1,500 to $2,000.

Buildable payouts follow the build cost. An L81 Mortar, a Stingray, a Talon 9K-SAM and an MG Nest each pay $650, a Vanguard CIWS pays $1,200 and a Hot Zone Magnet $2,750, with XP at about a quarter of the cash. A Door pays $100 and a Gate $200. The payout scales with how finished the structure is, so tearing down a half-built base pays less than a complete one.

The route to level 20

Level 20 needs 111,500 XP; the full curve is on the leveling hub. Three purchases shape the route. The T-21 at level 3 costs $10,000 to unlock and $1,200 at the vendor, and it now comes with the STANAG magazine for free. C4 and the Remote Detonator unlock at level 4, moved from Support level 2, and the detonator costs $650. The Molotov at level 13 costs $25,000 and $340 per throw, and it burns destructible foliage as well as people.

The TCX-SPR at level 20 is the big decision. It costs $100,000 to unlock and $3,200 at the vendor, and the 28-round magazine comes with the unlock. At $2,000 a kill, that fee is 50 assault rifle kills. The M4 at level 28 costs $150,000 and needs more than 206,600 XP, against 111,500 for the TCX-SPR. That is at least 95,100 XP and $50,000 more. Take the TCX-SPR first and let the M4 wait until your cash has caught up.

Assault rifles

The AK-74 drops to $800 and unlocks by default. The Galil drops to $2,000 and the FAL to $6,000. The FAL still has the highest damage per shot of any assault rifle, but .308 and 7.62x39mm lost base damage this season, so it sits much closer to the TCX-SPR and the M4. Rankings are on the tier list, and the AK-74 build guide covers the default rifle.

Assault rifles in Season 2
WeaponVendor priceUnlockRPMRangeNote
A-91, Bushmaster M17S, KH-2002FreeStarter700300Three starter rifles with identical base stats. The AK-74 replaces them as the better free pick.
AK-74$800Default650500Was level 3 and $10,000 to unlock in Season 1. Now yours from the start.
T-21$1,200Level 3, $10,000750550Was unlocked by default. Its STANAG 30-round magazine is free.
Galil$2,000Unchanged650400Its 35-round magazine unlocks at level 10.
TCX-SPR$3,200Level 20, $100,000n/an/aNew 7.62x39mm rifle. Comes with its 28-round magazine ($50 at the vendor).
M4$2,800Level 28, $150,000800500Moved from level 20 to 28 and up from $100,000. The TCX-SPR took its slot.
FAL$6,000$250,000650800Unlock fee rose from $200,000. Longest range of the group.

The assault unlock ladder

Unlock order for the main attachments and gear, with the cash fee on top of the level. Many muzzles and grips moved earlier and got cheaper, so the useful ones now arrive before level 20.

Assault unlocks in Season 2
LevelUnlockTypeUnlock fee
2Birdcage Flash HiderMuzzle$5,000 (was level 16, $15,000)
3T-21 and STANAG 30 RND MagazineRifle$10,000 (magazine free)
4Remote Detonator and C4 ChargeExplosiveMoved from Support level 2
5Hexagon BrakeMuzzle$12,500
83 Prong Flash HiderMuzzle$7,500 (was level 24)
10Galil 35 RND MagazineMagazineFree
12CQ-2x Prism Combat ScopeOpticWas level 17
13Molotov CocktailThrowable$25,000
14CQR Tactical Front Rail GripForegrip$10,000 (was level 38, $25,000)
16CQB 74 BrakeMuzzle$15,000
172.5x Combat OpticOpticMoved from the War Dog track
19PBS-4 SuppressorMuzzleWas level 27
20TCX-SPR and 28 RND MagazineRifle$100,000
21TopComp BrakeMuzzle$20,000 (was level 5, $7,500)
22Four Reticle ReflexOpticMoved from Medic level 6
24RC-556 SuppressorMuzzleWas level 29
26OKP 7 ReflexOpticWas level 33
28M4Rifle$150,000
29AR Multi-Caliber SuppressorMuzzle$22,500 (was level 21, $20,000)
32Cross Rifle Muzzle Brake (TCX-SPR)Muzzle$35,000
333x Tactical Prism ScopeOpticMoved from the War Dog track
36AK74 75 RND Drum MagazineMagazineWas level 40
37Clutch Lok Muzzle Brake (TCX-SPR)Muzzle$37,500
38RVG Vertical ForegripForegrip$25,000 (was $10,000, Medic level 16)
40SRD762TI-QD Suppressor (TCX-SPR)Muzzle$40,000
43Spectr 4xOpticMoved from Support level 21

Recommended assault loadout

Run the AK-74 from the start. Add the detonator and C4 at level 4 so the same life feeds Assault twice, with rifle kills and base kills. Buy the Kobra Reflex at War Dog level 4, the Hexagon Brake at Assault level 5 and the CQR grip at 14, then save the next $100,000 for the TCX-SPR.

AK-74
Weapon
AK-74
Hexagon Brake
Muzzle
Hexagon Brake
Kobra Reflex
Optic
Kobra Reflex
Remote Detonator
Base attack
Remote Detonator
M67 Frag Grenade
Throwable
M67 Frag Grenade
Level 2 Armor
Body
Level 2 Armor
Hit the weapons, not the walls

A Door pays $100 and a Gate $200, while a Mortar, Stingray or Talon pays $650. Doors and gates can no longer be breached with a hammer, and the Halligan bar now opens both, with $100 for each door breached. Use the Halligan to get in and spend the C4 on what is inside.

Written by , who plays WARDOGS and checks the numbers in game before they go on the page. Facts change with each patch. This page was last updated 15 Oct 2026 (Early Access).